1.3.0

1.3 New and Improved Features


 * Flow completed recrafted, much less meaningless clicking.
 * Enter the Bronze Age and era of agriculture.
 * 12 New Bronze age advances including Farming, Politics and Cartography.
 * 8 New Resource cards to collect.
 * 8 New God Cards to collect.
 * New unlocks to increase your Area of Influence, speed up followers and cheaper settlements.
 * Unlock a new Farmer Follower and grow your civilisation through agriculture.
 * Farmers will grow crops outside of settlements for the population.
 * Crops are gathered to feed your population and advance your civilisation.
 * Choose the most fertile and efficient land for your crops.
 * Dynamic weather system where lightning storms will bombard your Homeworld, damaging Abodes not in a settlement.
 * Sprogging centralised within settlements rather than on individual Abodes.
 * Sprogging from Abodes only available when the Followers have a job.
 * Abodes inside a settlement now have second stories allowing much greater capacity and Belief.
 * Multiplayer balanced so that enemy followers will not fight each other as you plan dominance.
 * New scrapbook hints.
 * Felt tents no longer produce Belief and instead house more Followers and have faster Follower generation Faster info bubbles.
 * New God Power icons.
 * Followers share their thoughts and needs via Prayers.
 * Beam added to Shrines within Area of Influence.
 * All battle maps quicker to fight.
 * Totem rebalanced to reduce number of Followers.
 * Finger of God is now more effective.
 * Townlife is now more meaningful.
 * New gem seams added to Homeworld.
 * Rebalanced trees and rocks.

1.3 Bug Fixes


 * Various crash fixes including crashes on startup for both Mac and Windows.
 * Fixes for crashes related to Settlements.
 * Beautified land will remain beautified after exiting the game.
 * Previously used Resource Cards given back for removed Advance Cards.
 * Followers will no longer walk slowly on land that was previous blighted.
 * Temple of Fertility statue is now actually on the temple.
 * Settlements will always generate Belief.
 * Settlement roads will re-draw after Abodes are moved.
 * Followers on fire will die even when on Beautified land or in a Settlement.
 * New opening flyover.
 * Shrines are now more distinctive.
 * Belief gain modified to be slower when game is shut down.
 * God Power icons crisper.
 * Villagers will recover correctly after being in water then rescued.
 * Crash when attacking a Castle in Story Battle fixed.
 * “FULL” from Abode info no longer getting stuck on screen.
 * Belief musical chain “fail” will not play after collecting only one Belief bubble.
 * Collecting Belief from a Settlement will continue the musical chain Bach’s First Prelude now plays in full.
 * Shrubs on Statue of Settlement shadow fixed.
 * Statue of Settlement no longer floating.
 * Statue of Settlement destruction crash fixed.
 * Statue of Settlement door is blue in Homeworld.
 * Statue of Settlement flag will be striped with sprogging is available.
 * Fix for odd behaviour of Followers from Settlement sprogging.
 * Mining is now more significant to Followers.
 * Z-fighting on Settlement base fixed.
 * Flag SFX will play on Settlement.
 * Failsafe against Armageddon being usable in Homeworld.
 * Shrines will continue to build after exiting the game.
 * Totem number will not remain on screen when Totem is deactivated.
 * Card descriptions on Felt Tents and Permanent Abodes changed to reflect new functionality.
 * Fixed lighting on Abodes and fences.
 * Fixed Followers getting stuck at Totem.
 * Belief and Follower info dialogue removed on Abodes in a Settlement.
 * SFX volume cannot be set to NULL.

1.3 Known Issues

(tested on ipad 2, upto 3000+ breeders, when the game started to lag. Belief is capped at the normal max size of a settlement so it is recommended for population growth only)
 * Sometimes the Mac version will hardlock after 30 minutes of inactivity.
 * Shrine cards look duplicated.
 * Land expansion shrine has no scaffolding.
 * Difficult to see if Farms are selected to be moved with Town Planning Lens flare from beams remains on.
 * Shrines Special Followers will sometimes play female Follower sprog sound FX.
 * Named Followers are randomly assigned a gender.
 * Some VFX are not affected by nighttime.
 * GODUS icon is low resolution.
 * The final paragraph in the scrapbook does not fade in.
 * Cannot quit game when cards are on-screen.
 * Wheat is static in the wind.
 * Roads to farms do not always appear.
 * Statue of Speed FX can appear overblown.
 * Sometimes there is an audio bug when returning to Homeworld mid-Multiplayer battle.
 * Info bubble for a Settlement will sometimes not appear if the info bubble is already open on another Settlement.
 * Sometimes a builder settlement will fail to notify the user that it is too large and will effectively be able to grow indefinitely